396 lines
15 KiB
JavaScript
396 lines
15 KiB
JavaScript
/**
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* 3D 地图模块 - 懒加载版本
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* 通过 IntersectionObserver 触发加载,避免阻塞首屏渲染
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*/
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let mapInitialized = false;
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async function initMap3D() {
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if (mapInitialized) return;
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mapInitialized = true;
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const container = document.getElementById("map");
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if (!container) return;
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// 动态导入 Three.js 模块
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const threeModule = await import('https://cdn.jsdelivr.net/npm/three@latest/build/three.module.js');
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const THREE = threeModule.default || threeModule;
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const [
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{ OrbitControls },
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{ CSS2DRenderer, CSS2DObject },
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{ Line2 },
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{ LineMaterial },
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{ LineGeometry }
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] = await Promise.all([
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import('https://cdn.jsdelivr.net/npm/three@latest/examples/jsm/controls/OrbitControls.js'),
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import('https://cdn.jsdelivr.net/npm/three@latest/examples/jsm/renderers/CSS2DRenderer.js'),
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import('https://cdn.jsdelivr.net/npm/three@latest/examples/jsm/lines/Line2.js'),
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import('https://cdn.jsdelivr.net/npm/three@latest/examples/jsm/lines/LineMaterial.js'),
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import('https://cdn.jsdelivr.net/npm/three@latest/examples/jsm/lines/LineGeometry.js')
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]);
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const scene = new THREE.Scene();
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const ambientLight = new THREE.AmbientLight(0xd4e7fd, 4);
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scene.add(ambientLight);
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const directionalLight = new THREE.DirectionalLight(0xe8eaeb, 0.2);
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directionalLight.position.set(0, 10, 5);
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const directionalLight2 = directionalLight.clone();
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directionalLight2.position.set(0, 10, -5);
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const directionalLight3 = directionalLight.clone();
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directionalLight3.position.set(5, 10, 0);
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const directionalLight4 = directionalLight.clone();
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directionalLight4.position.set(-5, 10, 0);
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scene.add(directionalLight);
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scene.add(directionalLight2);
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scene.add(directionalLight3);
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scene.add(directionalLight4);
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container.style.position = "relative";
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const camera = new THREE.PerspectiveCamera(
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75,
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container.clientWidth / container.clientHeight,
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0.1,
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1000
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);
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camera.position.set(0, 100, 10);
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camera.lookAt(0, 0, 0);
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camera.up.set(0, 1, 0);
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const labelRenderer = new CSS2DRenderer();
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labelRenderer.domElement.style.position = "absolute";
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labelRenderer.domElement.style.top = "0px";
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labelRenderer.domElement.style.pointerEvents = "none";
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labelRenderer.setSize(container.clientWidth, container.clientHeight);
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container.appendChild(labelRenderer.domElement);
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const renderer = new THREE.WebGLRenderer({ alpha: true, antialias: true });
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renderer.setSize(container.clientWidth, container.clientHeight);
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renderer.setPixelRatio(window.devicePixelRatio || 1);
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container.appendChild(renderer.domElement);
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const controls = new OrbitControls(camera, renderer.domElement);
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controls.enableRotate = false;
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controls.enableZoom = false;
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controls.enablePan = false;
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controls.update();
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const highlightMeshes = [];
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const pulseRings = [];
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const lineMaterials = [];
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const tooltip = document.createElement("div");
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tooltip.style.cssText = "position:absolute;padding:6px 10px;background:rgba(24,118,242,0.92);color:#fff;font-size:13px;border-radius:6px;pointer-events:none;box-shadow:0 2px 6px rgba(0,0,0,0.25);display:none;";
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container.appendChild(tooltip);
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const animate = () => {
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requestAnimationFrame(animate);
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const t = performance.now() * 0.001;
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pulseRings.forEach((mesh) => {
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const { minScale, maxScale, period, phase, baseOpacity } = mesh.userData;
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const progress = (t / period + phase) % 1;
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const eased = progress * progress * (3 - 2 * progress);
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const s = minScale + eased * (maxScale - minScale);
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mesh.scale.setScalar(s);
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const fadeIn = progress < 0.12 ? progress / 0.12 : 1.0;
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const fadeOut = progress > 0.7 ? Math.max(0.0, 1.0 - (progress - 0.7) / 0.3) : 1.0;
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const alpha = baseOpacity * Math.max(0.0, Math.min(1.0, fadeIn * fadeOut));
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if (mesh.material && mesh.material.uniforms && mesh.material.uniforms.opacity) {
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mesh.material.uniforms.opacity.value = alpha;
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}
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});
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controls.update();
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renderer.render(scene, camera);
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labelRenderer.render(scene, camera);
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};
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animate();
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const raycaster = new THREE.Raycaster();
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const mouse = new THREE.Vector2();
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let hoverMesh = null;
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const hoverColor = new THREE.Color().setHSL(210 / 360, 0.7, 0.55);
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const hideTooltip = () => { tooltip.style.display = "none"; };
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const applyHoverState = (mesh) => {
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if (hoverMesh && hoverMesh !== mesh) {
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if (hoverMesh.material && hoverMesh.userData.baseColor) {
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hoverMesh.material.color.copy(hoverMesh.userData.baseColor);
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}
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}
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hoverMesh = mesh;
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if (hoverMesh && hoverMesh.material) {
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hoverMesh.material.color.copy(hoverColor);
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}
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};
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const clearHoverState = () => {
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if (hoverMesh && hoverMesh.material && hoverMesh.userData.baseColor) {
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hoverMesh.material.color.copy(hoverMesh.userData.baseColor);
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}
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hoverMesh = null;
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};
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const handlePointerMove = (event) => {
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const rect = container.getBoundingClientRect();
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mouse.x = ((event.clientX - rect.left) / rect.width) * 2 - 1;
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mouse.y = -((event.clientY - rect.top) / rect.height) * 2 + 1;
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raycaster.setFromCamera(mouse, camera);
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const intersects = raycaster.intersectObjects(highlightMeshes, false);
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if (intersects.length > 0) {
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applyHoverState(intersects[0].object);
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} else {
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clearHoverState();
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hideTooltip();
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}
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};
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container.addEventListener("mousemove", handlePointerMove);
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container.addEventListener("mouseleave", () => {
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clearHoverState();
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hideTooltip();
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});
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window.addEventListener("resize", () => {
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camera.aspect = container.clientWidth / container.clientHeight;
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camera.updateProjectionMatrix();
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renderer.setSize(container.clientWidth, container.clientHeight);
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labelRenderer.setSize(container.clientWidth, container.clientHeight);
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lineMaterials.forEach((m) => {
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if (m && m.resolution) {
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m.resolution.set(container.clientWidth, container.clientHeight);
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m.needsUpdate = true;
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}
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});
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});
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const offsetXY = d3.geoMercator();
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const highlightProvinces = ["山东省", "海南省", "天津市", "广东省", "浙江省", "江苏省", "北京市", "河北省", "辽宁省", "上海市"];
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const pulseProvinces = ["北京市", "上海市", "广东省"];
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const createPulseRings = (data, depth) => {
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const group = new THREE.Object3D();
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data.features.forEach((feature) => {
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const { centroid, center, name } = feature.properties;
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if (!pulseProvinces.includes(name)) return;
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const point = centroid || center || [0, 0];
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const [x, y] = offsetXY(point);
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const geometry = new THREE.RingGeometry(0.0, 18.0, 160);
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const makeMaterial = (colorCenterHex, colorEdgeHex, opacityVal, alphaInner = 0.45, alphaOuter = 1.0) => {
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return new THREE.ShaderMaterial({
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transparent: true,
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depthWrite: false,
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depthTest: false,
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side: THREE.DoubleSide,
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uniforms: {
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colorCenter: { value: new THREE.Color(colorCenterHex) },
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colorEdge: { value: new THREE.Color(colorEdgeHex) },
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opacity: { value: opacityVal },
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innerRatio: { value: geometry.parameters.innerRadius / geometry.parameters.outerRadius },
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alphaInner: { value: alphaInner },
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alphaOuter: { value: alphaOuter },
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},
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vertexShader: `
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varying vec2 vUv;
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void main() {
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vUv = uv;
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gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
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}
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`,
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fragmentShader: `
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varying vec2 vUv;
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uniform vec3 colorCenter;
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uniform vec3 colorEdge;
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uniform float opacity;
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uniform float innerRatio;
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uniform float alphaInner;
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uniform float alphaOuter;
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void main() {
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vec2 p = vUv - vec2(0.5);
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float rawR = clamp(length(p) * 2.0, 0.0, 1.0);
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float r = clamp((rawR - innerRatio) / max(1.0 - innerRatio, 0.0001), 0.0, 1.0);
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float k = smoothstep(0.0, 1.0, r);
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vec3 color = mix(colorEdge, colorCenter, 1.0 - k);
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float alpha = opacity * mix(alphaInner, alphaOuter, k);
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if (alpha < 0.01) discard;
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gl_FragColor = vec4(color, alpha);
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}
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`,
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});
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};
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const baseRing = new THREE.Mesh(geometry.clone(), makeMaterial(0x31bbf7, 0x31bbf7, 0.1, 1.0, 1.0));
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baseRing.rotation.x = 0;
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baseRing.position.set(x, -y, depth + 0.02);
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baseRing.renderOrder = 10;
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group.add(baseRing);
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const pulseRing = new THREE.Mesh(geometry.clone(), makeMaterial(0x9fdcff, 0x31bbf7, 0.45, 0.35, 1.0));
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pulseRing.rotation.x = 0;
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pulseRing.position.set(x, -y, depth + 0.02);
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pulseRing.renderOrder = 11;
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pulseRing.userData = {
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minScale: 1.0,
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maxScale: 1.3,
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period: 3.0,
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phase: Math.random(),
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baseOpacity: 0.25,
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};
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pulseRings.push(pulseRing);
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group.add(pulseRing);
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});
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return group;
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};
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const createMap = (data, depth) => {
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const map = new THREE.Object3D();
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const center = data.features[0].properties.centroid;
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offsetXY.center(center).translate([0, 0]);
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data.features.forEach((feature) => {
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const unit = new THREE.Object3D();
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const { centroid, center, name } = feature.properties;
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const { coordinates, type } = feature.geometry;
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const point = centroid || center || [0, 0];
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let color;
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if (highlightProvinces.includes(name)) {
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color = 0x2658F7;
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} else {
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color = new THREE.Color().setHSL(233 / 360, 0, 1).getHex();
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}
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coordinates.forEach((coordinate) => {
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if (type === "MultiPolygon") coordinate.forEach((item) => fn(item));
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if (type === "Polygon") fn(coordinate);
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function fn(coordinate) {
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unit.name = name;
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unit.centroid = point;
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const mesh = createMesh(coordinate, color, depth);
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mesh.userData = { name, centroid: point, baseColor: new THREE.Color(color) };
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if (highlightProvinces.includes(name)) {
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highlightMeshes.push(mesh);
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}
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const line = createLine(coordinate, depth);
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unit.add(mesh, ...line);
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}
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});
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map.add(unit);
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setCenter(map);
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});
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return map;
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};
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const createMesh = (data, color, depth) => {
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const shape = new THREE.Shape();
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data.forEach((item, idx) => {
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const [x, y] = offsetXY(item);
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if (idx === 0) shape.moveTo(x, -y);
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else shape.lineTo(x, -y);
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});
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const extrudeSettings = { depth: depth, bevelEnabled: false };
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const materialSettings = {
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color: color,
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emissive: 0x000000,
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roughness: 0.45,
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metalness: 0.8,
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transparent: true,
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side: THREE.DoubleSide,
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};
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const geometry = new THREE.ExtrudeGeometry(shape, extrudeSettings);
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const material = new THREE.MeshStandardMaterial(materialSettings);
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return new THREE.Mesh(geometry, material);
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};
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const createLine = (data, depth) => {
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const positions = [];
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let firstX = null, firstY = null;
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data.forEach((item, idx) => {
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const [x, y] = offsetXY(item);
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positions.push(x, -y, 0);
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if (idx === 0) { firstX = x; firstY = y; }
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});
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if (firstX !== null && firstY !== null) {
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positions.push(firstX, -firstY, 0);
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}
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const lineGeometry = new LineGeometry();
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lineGeometry.setPositions(positions);
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const lineMaterialSettings = {
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color: 0xffffff,
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linewidth: 0.5,
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dashed: false,
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transparent: true,
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opacity: 0.9,
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};
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const uplineMaterial = new LineMaterial(lineMaterialSettings);
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const downlineMaterial = new LineMaterial(lineMaterialSettings);
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uplineMaterial.resolution.set(container.clientWidth, container.clientHeight);
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downlineMaterial.resolution.set(container.clientWidth, container.clientHeight);
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lineMaterials.push(uplineMaterial, downlineMaterial);
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const upLine = new Line2(lineGeometry, uplineMaterial);
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const downLine = new Line2(lineGeometry.clone(), downlineMaterial);
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downLine.position.z = -0.0001;
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upLine.position.z = depth + 0.0001;
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return [upLine, downLine];
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};
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const setCenter = (map) => {
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map.rotation.x = -Math.PI / 2;
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const box = new THREE.Box3().setFromObject(map);
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const center = box.getCenter(new THREE.Vector3());
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const offset = [0, 0];
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map.position.x = map.position.x - center.x - offset[0];
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map.position.z = map.position.z - center.z - offset[1];
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};
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// 加载 GeoJSON 数据
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const url = "/assets/100000_full.json";
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try {
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const res = await fetch(url);
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const data = await res.json();
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const map = createMap(data, 0.05);
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map.add(createPulseRings(data, 0.05));
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scene.add(map);
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} catch (err) {
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console.error("Failed to load map data:", err);
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}
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}
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// 使用 IntersectionObserver 实现懒加载
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function setupLazyMap() {
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const mapContainer = document.getElementById("map");
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if (!mapContainer) return;
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if ('IntersectionObserver' in window) {
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const observer = new IntersectionObserver((entries) => {
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if (entries[0].isIntersecting) {
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initMap3D();
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observer.disconnect();
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}
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}, {
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rootMargin: '200px' // 提前 200px 开始加载
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});
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observer.observe(mapContainer);
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} else {
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// 降级:直接加载
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initMap3D();
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}
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}
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// 页面加载完成后设置懒加载
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if (document.readyState === 'loading') {
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document.addEventListener('DOMContentLoaded', setupLazyMap);
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} else {
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setupLazyMap();
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}
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